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Maya 2016 assign hotkey to shelf
Maya 2016 assign hotkey to shelf





  1. #Maya 2016 assign hotkey to shelf install#
  2. #Maya 2016 assign hotkey to shelf update#

By default, this file is empty, hiding how useful it can be.īut a quick look at the Maya help documentation outlines the way that this file can be used to create a more flexible setup for your work. Maya looks at this file when it loads and this can be used to define additional paths for scripts and plugins. The main focus of my research was the M aya.env file that exists here: C:\Users\\Documents\maya\2015-圆4 I am far from a systems master, but had enough familiarity with the environment variables that Maya uses to look into a solution. But the value of a bit of laying a bit of pipeline can allow you to work much more efficiently. Give it a try, even if you have no experience with this kind of tinkering. I know this post may not seem like a thrilling artistic explosion.

maya 2016 assign hotkey to shelf maya 2016 assign hotkey to shelf

#Maya 2016 assign hotkey to shelf update#

But from my previous experience I know it doesn’t need to be a big deal to add and update tools. Unfortunately, many places just go without many useful tools or updates because the install/update process can be such a time-sink. Of course having a render farm makes things even more complicated. But this can quickly become a mess when more than one artist is working on a project.

#Maya 2016 assign hotkey to shelf install#

The standard approach for single users is to just install what you need on your local machine. The ideal solution for us was one that allowed us to install plugins and scripts to a single network location that all machines pointed to. With all of these changes and additions, we needed to come up with a way to easily manage plugin installs across our user machines and the render farm. (Stay tuned for some more info on that…it’s an amazing tool!) We have also added a few plugins and scripts to our tool-box, most notably Peter Shipkov’s SOuP (and Open VDB Toolkit (). On the technical side, we have been evolving our pipeline for 3D production to allow us to move away from Mental Ray for Maya and adopt V-Ray as our primary renderer.

maya 2016 assign hotkey to shelf

Since joining the team here at Morehead, I have been blown away by the potential of “The Dome” as a medium for presenting content. With the rise in popularity of creating spherical content for VR and Immersive Video, I think there will be more and more variety in the type of content that is being created for domes.







Maya 2016 assign hotkey to shelf